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      <title>GameBlogs Entries for Last 24 Hours</title>
      <link>http://www.gameblogs.org/</link>
      <description>GameBlogs is a 'blog community' - an aggregation site for blogs which discuss Games and Games Research.</description>
      <language>en-us</language>
      <pubDate>Fri, 09 May 2008 00:00:01 GMT+10:00</pubDate>
      <lastBuildDate>Fri, 09 May 2008 08:05:14 GMT+10:00</lastBuildDate>
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			<title><![CDATA[Suikoden Coming To PlayStation Store [Ps One Classics]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[The latest batch of video game ratings by the ESRB reveals a listing for Konami's classic RPG Suikoden that may indicate the title is destined for a PlayStation Store re-release. Suikoden is rated as released&mdash;or to be released&mdash;for both the PlayStation 3 and PSP, as with other PSN releases. We don't know when it's coming&mdash;PS One Classic releases are few and far between in North America&mdash;but it's most likely coming. You may be able to secure a hard copy for the standard ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:26 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286447961/suikoden-coming-to-playstation-store]]></guid>
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			<title><![CDATA[Mortal Kombat Team "Modifying" Fatalities For DC Crossover [Ed Boon]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[When Midway announced at their recent Gamers Day event in Las Vegas that the Mortal Kombat franchise was going to get a boost from the superheros and superheroines of the DC universe, it made us wonder, "Why?!?" It also made us wonder, "Hey, what about those signature fatalities? Surely, Kano can't rip out the heart of Blue Beetle and get away with that." Given that Ed Boon says the game is locked in at a T-rating, that particular fatality is probably out. And Superman may be a dick, but he's ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:26 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286432937/mortal-kombat-team-modifying-fatalities-for-dc-crossover]]></guid>
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			<title><![CDATA[Vomit Elevator :( [Day Note]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[To: Bash
From: Crecente
Re: Riding the Vomit Elevator
Good lord that sounds disgusting. I'm surprised it didn't kick off a Monty Python-esque vomit train. Speaking of which, I better go lay down.
What you missed:
Lord of the Rings: Conquest Gallery
FTC: It's Increasingly Difficult for Children to Buy M-Rated Games
Rockstar Explains GTA IV Multiplayer
Street Fighter Film Writer Won't "Blatantly Sexualize" Chun-Li
Battle of the Bands Review: Musical Smackdown
What If Your Character Was Only As Fit ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:26 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286432938/vomit-elevator-]]></guid>
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			<title><![CDATA[Three Minutes Of MotorStorm 2 [Clips]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Motorstorm? Loved it. Probably loved it more than you did, as I played through the entire thing, sticking up for it during the public picking apart of it's graphical promise. "It doesn't look like that E3 2005 footage!" they said. "La la la! I can't hear you! Vrrooom!!" I said. Motorstorm 2? I'm concerned. I keep looking at that ever present "pre-alpha 40% complete" reminder, but, man, does that water look less interactive than I'd hoped&mdash;even though the cooling properties are nifty. Still, ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:25 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286463292/three-minutes-of-motorstorm-2]]></guid>
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			<title><![CDATA[Foldit Makes Protein Folding A Game [Gaming Science]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Could you win a Nobel Prize in Medicine for playing a computer game? Foldit is a game for the PC and Mac that takes the Folding@Home concept and adds a more human element to the mix. Instead of having a network of computers work through all of the possible shapes for folding proteins, a problem so huge it could take centuries for all of the computers in the world to solve, Foldit presents unfolded proteins to the player in the form of puzzles, on the basis that human intuition could tackle the ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:25 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286463293/foldit-makes-protein-folding-a-game]]></guid>
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			<title><![CDATA[Vampire Rain Coming To PS3 For Some Godawful Reason [Chocolate Rain]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[AQ Interactive and developer Artoon are set to bring one of the worst games of the current generation to the PlayStation 3, announcing Vampire Rain: Altered Species for the PlayStation 3. Why exactly they would do such a thing remains a mystery, but insiders around Kotaku Tower suggest they're going to attempt to sell the landmark 3rd copy of the game. "We are very excited to bring Vampire Rain: Altered Species to the PlayStation 3," said Artoon President Naoto Ōshima. "The incredible power of ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:24 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286478851/vampire-rain-coming-to-ps3-for-some-godawful-reason]]></guid>
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			<title><![CDATA[Did LucasArts Just Bolt From The ESA, Too? [Rumor]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[The Entertainment Software Association confirmed late last week that two of its members&mdash;Activision and Vivendi Games&mdash;were no longer with organization, after they decided to "discontinue their membership." The pair were just two of the publishers who opted to bail on E3 this year, showing potential signs of discontent with the ESA and its annual show. They may not be the only ones.

Today, it would appear that another publisher may be joining Activision and Vivendi as a former ESA ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:24 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286478852/did-lucasarts-just-bolt-from-the-esa-too]]></guid>
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			<title><![CDATA[Crackdown Creators Bought Their MMO Back Just To Sell It To Rockstar? [GTA Online?]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Put these pieces together. Realtime Worlds made Crackdown. Realtime Worlds are now at work on an MMO called APB, which is not entirely dissimilar to Grand Theft Auto. Realtime Worlds were founded by David Jones, who created Lemmings. Oh, and Grand Theft Auto. Last month, Realtime Worlds bought back the rights to APB from Korean company Webzen, who were originally scheduled to publish the game. Why the buyback? Eurogamer are reporting that, according to "a credible industry source", it was so ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:22 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286537925/crackdown-creators-bought-their-mmo-back-just-to-sell-it-to-rockstar]]></guid>
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			<title><![CDATA[Fallen Empire: Legions In InstantAction [Instantaction.com]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[newVideoPlayer("legions508_kotaku.flv", 480, 380,"");

InstantAction.com draws closer and closer to the wide release of the Tribes-channeling Fallen Empire: Legions, a first-person shooter with jet packs for the innovative web-based gaming community. It's not a bad little game, if a bit simplistic in its current form. The only thing missing from it right now are large groups of people to play it, but that should be rectified once it finally emerges from private beta testing. Looking good so ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:22 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286512742/fallen-empire-legions-in-instantaction]]></guid>
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			<title><![CDATA[Everyday Shooter Shooting Steam [Queasy Games]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Jonathan Mak's one man show Everyday Shooter is now available to PC gamers via Steam. Like the PlayStation 3 version, it's a mere $9.99 USD&mdash;actually $8.99 in its debut week on Valve's digital distribution platform&mdash;a bargain for such a fabulous little, Independent Game Festival award winning experience like this. Also exciting? A revamped Steam web site that makes it easier to peruse the ever increasing catalog. Hooray!
Everyday Shooter [Steam ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:22 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286512743/everyday-shooter-shooting-steam]]></guid>
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			<title><![CDATA[Rumor: Microsoft May Debut New Xbox 360 Motion Controller Next Week [Rumor]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Rumors about Microsoft entering the waggle market with a specialized, Wii Remote concept swiping controller have been popping up for the better part of a year. Talk of a partnership with Gyration, speculation that Bungie had quashed a proposal for a motion controller tied to Halo 3 and murmurs that Rare was now tasked with leading the waggle wand brigade have been bubbling up frequently. Microsoft and Gyration have both denied or brushed off the rumors, but we've just heard it pop up again.
]]></description>
			<pubDate>Fri, 09 May 2008 07:15:22 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286509794/rumor-microsoft-may-debut-new-xbox-360-motion-controller-next-week]]></guid>
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			<title><![CDATA[Kid Icarus Wii May Look Like This (But We Hope Not) [Rumor]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Gaming site Kombo got themselves a nice exclusive today in the form of purported concept art from Factor 5, artwork that was reportedly used in a pitch to Nintendo for a potential Kid Icarus game for the Wii. According to Kombo, the Lair and Rogue Squadron developer is actively pursuing a Wii entry in the series&mdash;a long touted rumor&mdash;but that Nintendo hasn't officially committed to the project. The above image is just one of many pieces of artwork said to be from a new-gen Kid Icarus ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:21 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286537923/kid-icarus-wii-may-look-like-this-but-we-hope-not]]></guid>
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			<title><![CDATA[Ocarina FPS, Terminator Link, Rubber-Band Wii Zapper [Nintendo]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[The latest "Iwata Asks" segment, this time touching on Link's Crossbow Training and the Wii Zapper, is a doozy. It's Miyamoto and Iwata kicking back, enjoying tea and biscuits, and telling us all about some of the crazy, crazy shit they may or may not have actually planned for not only Link's Crossbow Training, but the Zelda series itself. Like, what kinda crazy shit? How about an idea to originally make Ocarina of Time a first-person Zelda adventure. Or that Miyamoto thought they could justify ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:19 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286540978/ocarina-fps-terminator-link-rubber+band-wii-zapper]]></guid>
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			<title><![CDATA[English Of The Dead Flash Demo [Hot Flashes]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Oh Sega. What, you don't know that the mere premise of teaching people English by having them type zombies to death guarantees sales? It does. So while the flash demo you've provided of one of the game's cheesy tutorial levels (the real typing of the dead comes later) is greatly appreciated, it's not really needed. Thanks anyway, though!
English Of The Dead Demo [Sega, via ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:18 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286611077/english-of-the-dead-flash-demo]]></guid>
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			<title><![CDATA[Activision Says Relax! No Industry Slowdown Coming [Business]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[What, me worry? Activision CEO Bobby "Robert" Kotick says the game industry is not headed for a slowdown. Things are buzzing! Fear not!! In a conference call, Kotick said:

The video-game market fundamentals have never been stronger. There's no evidence that this growth will slow... A lot of this growth is coming from consumers who are experiencing video games for the first time.

Nothing, we mean nothing, will wipe that shit-eating grin off Kotick's face. Ever.
No Signs of Slowdown ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:18 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286611078/activision-says-relax-no-industry-slowdown-coming]]></guid>
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			<title><![CDATA[Gore Verbinski Making BioShock Movie [Hollywood]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Publisher Take Two has inked its first movie deal. According to Variety, underwater corridor FPS BioShock is getting a big Hollywood film adaptation. The biggest film-to-game deal since Peter Jackson's ill-fated Halo movie, the BioShock Universal produced flick will be helmed by Pirates of the Caribbean director Gore Verbinski. Universal is in talks with Oscar nominated scribe John Logan (The Aviator) to do the script. Verbinski has been talking with BioShock creator Ken Levine on a regular ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:18 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286683921/gore-verbinski-making-bioshock-movie]]></guid>
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			<title><![CDATA[Uncharted: People Killing, OK, Animal Killing, Not OK [Uncharted: Drake's Fortune]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[In an interview with SCEE blog Three Speech, Naughty Dog's Evan Wells has been answering a bunch of questions sent in by Three Speech "readers". Most are fairly run-of-the-mill, but one's pretty interesting, if only from a cultural standpoint. The question was, basically, why can't I shoot the fish in the game? The answer:
We had hit reactions and even some death animations for the wildlife in the game but we chose to remove it. It was flagged as a potential issue by the ESRB and it seemed like ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:18 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286540977/uncharted-people-killing-ok-animal-killing-not-ok]]></guid>
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			<title><![CDATA[Apple Patent Looks More Than A Little Like The Wii Remote [Apple]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[A patent's been uncovered by VentureBeat, which Apple first filed in November 2006. It's for a pointer/remote device, that communicates via IR, and has a sensor bar you place in front of the tellie to detect 3D movement. You know, just like a Wii Remote. The patent states the following:
...the absolute x- and y-positions of [the] remote control can be used, for example, in video games to position a user's character or to otherwise track the movement of the remote control in a user's environment.
]]></description>
			<pubDate>Fri, 09 May 2008 07:15:17 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286625131/apple-patent-looks-more-than-a-little-like-the-wii-remote]]></guid>
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			<title><![CDATA[GTA IV Is Some Of The Devil's Finest Work [Gta Iv]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[What's there not to like about this? It involves GTA IV, so it's topical. It involves Beelzebub himself taking credit for all the muder simulator parts, so it's...topical. And it gives me a chance to link to the super-fantastic Dinosaur Comics. All thanks to the one image. Brilliant.
[Dinosaur ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:17 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286611075/gta-iv-is-some-of-the-devils-finest-work]]></guid>
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			<title><![CDATA[Americans Now Spend $1 Billion A Year On Game Subscriptions [Npd Group]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Whenever a developer who works for a company that doesn't make MMOs pipes up and says "PC gaming is dead", they really mean they just can't make money selling what they're selling. Maybe it's because of piracy, like many say, but hey, maybe it's also because they don't make MMOs, because NPD figures released today show that Americans spent over $1 billion on online subscriptions last year. That money came from an estimated 11 million subscribers, the majority of whom were obviously playing WoW, ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:17 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286611076/americans-now-spend-1-billion-a-year-on-game-subscriptions]]></guid>
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			<title><![CDATA[Gran Turismo: 50 Million Served [Gran Turismo]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Sony just rattled our mailbox to let us know that, presumably just as a single copy of GT5 Prologue was slid into a plastic bag and handed to a customer somewhere in Japan, that the combined sales from the Gran Turismo series have now reached 50 million units in the ten years since the series debuted on PS1. Attached to the press release is a handy guide to just how many copies of each game have been sold, but if you simply must know now, the highest-selling title (by a fairly comfortable ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:16 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286683920/gran-turismo-50-million-served]]></guid>
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			<title><![CDATA[Aaron Greenberg Goes Berserk, Bites Sony In The Face [Microsoft]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[We haven't seen corporate smack talk like this since Sony exec Peter Dille went apeshit last July! Microsoft executive Aaron Greenberg takes the puffy sparring gloves off, picks up a battle axe and swings it at Sony. (While dropping bombshells like: "Today Xbox 360 has a 5-million-unit console sales lead on a global basis based on most recently public reported data from both companies. This includes more than double the installed base in the US according to actual NPD sell-through and over a ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:16 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286653146/aaron-greenberg-goes-berserk-bites-sony-in-the-face]]></guid>
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			<title><![CDATA[Ben Heck's Guitar Hero Pedal [Guitar Hero]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[What, Ben Heck, coming up with excellent, craft, gaming-related things? You don't say. This is his latest contraption, a heavy-duty pedal designed to work with Guitar Hero to give it that extra dash of authenticity. After Heck did some one-handed GH controllers for the Games for Health conference, Activision decided to send him some guitars for further experimentation, and these are what he came up with. Although primarily designed to allow someone with the use of only one hand to play Guitar ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:15 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286694945/ben-hecks-guitar-hero-pedal]]></guid>
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			<title><![CDATA[Let's Blame Nintendo! [Thq]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Nintendo's doing great! Making tons of money &mdash; just look at it go, go, go. What does that mean for its competitors? It means things are hard and not easy. Publisher THQ had a disappointing year with its Disney movie games. According to company CEO Brian Farrell :

The kids' market was extremely competitive during fiscal '08. In fact, it was the most crowded market for video games for kids in recent memory. With a tough Pixar comparison to Cars [Ratatouille] and new competition from ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:15 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286683919/lets-blame-nintendo]]></guid>
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			<title><![CDATA[You Can Buy Ninja Gaiden II Outfits [Dlc]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Get out those wallets, 'cause Microsoft and Tecmo have some tender-lovin' DLC they want you to buy. With Ninja Gaiden II being released this June, three Ryu Hayabusa ninja outfits will be available for purchase at 200 MS points a pop. That's right, the equivalent of US $2.50 for skins! In Europe, select retailers in the UK, Italy, The Netherlands, the Nordic countries and France will giving out the pictured skin to 39,000 customers who either at launch or for pre-orders. Everyone else, pay up!
]]></description>
			<pubDate>Fri, 09 May 2008 07:15:14 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286750549/you-can-buy-ninja-gaiden-ii-outfits]]></guid>
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			<title><![CDATA[Goodbye, Project Gotham Racing 4, You Will Be Missed [PGR4]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[I'm going to level with you: Project Gotham Racing 4 is my favourite racing game of all time. Hands down. Yes, other games feature more content, and yes, other games are more "realistic", but you know, I don't care. They can't match it for visual flair, they can't match it for sound design, and they definitely can't match the total package of making me feel like I'm strapped inside a ridiculously expensive sports car. So it's with tears welling in the corner of my eyes that I read Bizarre have ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:14 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286722802/goodbye-project-gotham-racing-4-you-will-be-missed]]></guid>
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			<title><![CDATA[7 Reasons Why There Will Be A Redesigned DS [Rumor]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[When Nintendo's not making games, it's redesigning hardware. When it's not redesigning hardware, it's denying hardware revisions. Previously, Famitsu boss Hirokazu Hamamura said a new DS was coming to E3, a rumor which Nintendo and Hanamura later denied. Now game site GamesRadar contacted Nintendo about the rumor. Nintendo's reply?

No announcement has been made by Nintendo and everything reported online is pure speculation and rumour. Our hardware development team always work on the next ]]></description>
			<pubDate>Fri, 09 May 2008 07:15:14 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286709744/7-reasons-why-there-will-be-a-redesigned-ds]]></guid>
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			<title><![CDATA[Apple copying Nintendo?]]></title>
			<link>http://buttonmashing.com</link>
			<description><![CDATA[When the DS Lite and the Wii were unveiled, there was a lot of chatter of how Nintendo and Apple had a lot of similarities. There was even talk of how the two companies would benefit from working together. Now it looks like Apple could possibly be copying the Wii concept for Apple TV gaming.
It [...]]></description>
			<pubDate>Fri, 09 May 2008 07:15:09 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.feedburner.com/~r/Buttonmashingcom/~3/286547090/]]></guid>
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			<title><![CDATA[Rockstar releases GTA IV multiplayer guide]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Sony PlayStation 3, Microsoft Xbox 360, Online
If you're not the type of noob to simply dial up your new pal "Multiplayer" and leap blindly into a hail of bullets and screaming 12-year-olds (er, "18, right?"), then you may find Rockstar's just published -- and carefully reproduced after the break! -- Grand Theft Auto IV multiplayer guide just the sort of literature you've been pining for. Want to know how to get the "Party" started? Unlock new threads? Flip someone the bird? It's ]]></description>
			<pubDate>Fri, 09 May 2008 06:15:17 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286410285/]]></guid>
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			<title><![CDATA[X3F Week in Review: May 2, 2008 - May 8, 2008]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Features, Microsoft Xbox 360
It seems like Xbox 360 Fanboy is right on the cusp of the oncoming storm of great entertainment. Sure, GTAIV is great, but with E3 right around the corner, news of the next wave of 360 titles is slowly trickling in. Below you will find links to the latest on Gears of War 2, Fable 2, and Ninja Gaiden II. We also take the Bourne Conspiracy demo for a spin in a video hands-on feature that you should definitely watch. Now, if someone would just release the ]]></description>
			<pubDate>Fri, 09 May 2008 06:15:16 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286424995/]]></guid>
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			<title><![CDATA[Betrayal! Law of the Game columnist explains how to pass game legislation]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Culture
Friends, we have a traitor in our midst. Our very own Law of the Game columnist, Mark Methenitis, has given the enemy a point-by-point plan on how to regulate games. He thought we wouldn't find it on his personal blog, and many Bothans died to bring us this information, but here is a small sample of his treachery.

    "1. Forget the idea that you're only regulating games: If you want a regulation to stick, targeting one media without credible proof of the difference between ]]></description>
			<pubDate>Fri, 09 May 2008 06:15:15 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286469167/]]></guid>
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			<title><![CDATA[Sierra shows us The Mummy: Tomb of the Dragon Emperor]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Nintendo DS, Sony PlayStation 2, Nintendo Wii, ActionIn a surprise announcement that completely defies typical industry practices, Sierra has revealed that it will soon capture the "intense action-adventure, fantastic creatures and epic locations" in Hollywood's third money-making Mummy movie and then stick it all into a game. Developed by Eurocom for the Wii and PlayStation 2 (and by A2M for the DS), The Mummy: Tomb of the Dragon Emperor will closely follow the events of this ]]></description>
			<pubDate>Fri, 09 May 2008 06:15:15 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286358193/]]></guid>
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			<title><![CDATA[BioShock movie in development, Gore Verbinski directing]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Culture
Variety reports that Universal has signed a deal to turn Bioshock into a movie. Director Gore Verbinski (Pirates of the Caribbean) will head the project and Aviator writer John Logan may write the screenplay. Take-Two executive chairman Strauss Zelnick, who was in charge of Fox in the '90s, handled the deal for his company and says the project will actually get made ... unlike the Halo movie.There's also an interview with Verbinski on Variety's Cut Scene blog where he ]]></description>
			<pubDate>Fri, 09 May 2008 06:15:14 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286536178/]]></guid>
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			<title><![CDATA[GameFly opens distribution center in Austin, Texas]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Nintendo DS, Sony PlayStation 3, Sony PSP, Nintendo Wii, Microsoft Xbox 360, Business
GameFly has opened a new distribution center in Austin, Texas, and will begin sending out its first shipments tomorrow. Over the coming months, the new location will ramp up support for Texas and surrounding states slowly (just like other centers) while GameFly works out the kinks.We first got word of the Austin site last summer, and a couple of months later we also got tipped off to the Tampa ]]></description>
			<pubDate>Fri, 09 May 2008 06:15:14 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286497026/]]></guid>
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			<title><![CDATA[Today in Joystiq: May 8, 2008]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Wondering how to spend your tax rebate? Let the staff of Game Informer give you suggestions on how to give it to the fine folks at GameStop! And give some thanks to WiiCast for finding this helpful brochure. Here are today's stories:JoystiqueryX3F Week in Review: May 2, 2008 - May 8, 2008PSN Thursday: A Haze-y afternoon of killin' PixelJunk MonstersMeet the Team: Justin McElroyAnnouncing Joystiq's newest sibling: Big Download (beta!)GameTap Thursday: Alpha Prime Chameleon Gems Flip ]]></description>
			<pubDate>Fri, 09 May 2008 06:15:13 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286552090/]]></guid>
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			<title><![CDATA[Bizarre Creations finished with PGR4, hands DLC duties to Microsoft]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Microsoft Xbox 360, Driving, Business
Downloadable content is a prized nugget we all not-so-secretly hope awaits us after taking any game home, but like the midday sun on a carton of fresh milk, it also has us spoiled. However, with Bizarre Creations now parking its ride in Activision's garage, the developer stated that it's closing the books on last year's Project Gotham Racing 4, adding that it will not be releasing any more new content for the stylish Xbox 360 racer.According to ]]></description>
			<pubDate>Fri, 09 May 2008 06:15:12 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286608242/]]></guid>
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			<title><![CDATA[Games for Health Underway in Baltimore]]></title>
			<link>http://grandtextauto.gatech.edu</link>
			<description><![CDATA[Personally, I&#8217;m struggling to keep my health up so I can continue playing this game, but if you&#8217;re the other way around, and in Baltimore, check out the second day of the Fourth Annual Games for Health Conference 2008. And, dear reader, if you are attending, drop us a note about how the conference is [...]]></description>
			<pubDate>Fri, 09 May 2008 06:01:02 GMT+10:00</pubDate>
			<guid><![CDATA[http://grandtextauto.org/2008/05/08/games-for-health-underway-in-baltimore/]]></guid>
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			<title><![CDATA[Link Dump Friday]]></title>
			<link>http://www.jayisgames.com/</link>
			<description><![CDATA[My goal for this Link Dump Friday was to feature five games with one word titles. Did I succeed? Nope. Does that mean my mutant powers are waning? NEVER! It's just due to the position of Jupiter in relation to Capricorn, you see... And besides, one word or two, all the games are still fun, ]]></description>
			<pubDate>Fri, 09 May 2008 04:30:13 GMT+10:00</pubDate>
			<guid><![CDATA[http://jayisgames.com/archives/2008/05/link_dump_friday_60.php]]></guid>
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			<title><![CDATA[Liz Losh on the NASA MMO Fail]]></title>
			<link>http://www.watercoolergames.org/</link>
			<description><![CDATA[Recently I made some strong remarks about NASA's decision to pull (or "reconfigure") the funding plan for their long-planned educational MMO. Virtualpolitik tracker Liz Losh has since authored a far more sophisticated analysis of the situation. Go read the whole thing, but in brief Losh attributes three main factors to NASA's decision: profound hierarchy, assumptions about volunteerism, and a ]]></description>
			<pubDate>Fri, 09 May 2008 04:15:05 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.watercoolergames.org/archives/000928.shtml]]></guid>
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			<title><![CDATA[Folding@Home 2.0 - An Online Protein Folding Game]]></title>
			<link>http://games.slashdot.org/</link>
			<description><![CDATA[a boy named woo writes "Tired of justifying your gaming addiction? Now you can really help accomplish something while you play... thanks to Howard Hughes Medical Institute researcher David Baker at the University of Washington." In collaboration with others, Baker has designed a game, called "Foldit," with a practical outcome: players manipulate on-screen images of protein chains and attempt to predict their folding patterns. From the article: "'Our main goal was to make sure that anyone could ]]></description>
			<pubDate>Fri, 09 May 2008 03:45:35 GMT+10:00</pubDate>
			<guid><![CDATA[http://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/286366528/article.pl]]></guid>
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			<title><![CDATA[Introducing Classical Guitar Hero]]></title>
			<link>http://games.slashdot.org/</link>
			<description><![CDATA[Alex writes "I've just uploaded the video of a piece of classical electronic music I wrote for 2 Guitar Hero controllers and software (which I created). More information about this piece, its software, and the notation involved in playing it is at alexwroten.com/works.asp and alexwroten.com/excuses.html. I just figured people might be interested in finding new ways to use their Guitar Hero mastery ... especially with the hot debate over whether or not it hinders people's musical instruction.]]></description>
			<pubDate>Fri, 09 May 2008 03:45:34 GMT+10:00</pubDate>
			<guid><![CDATA[http://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/286392753/article.pl]]></guid>
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			<title><![CDATA[The Pros and Cons of Public Game Development]]></title>
			<link>http://www.gameproducer.net</link>
			<description><![CDATA[We took a quite open way in development when we started working on Dead Wake game. We set up the forums and started launching a public version every 1-2 months. Right from the beginning. 
I&#8217;ve been pleased with this experiment and can confirm that having some kind of versions right from the start does a [...]]></description>
			<pubDate>Thu, 08 May 2008 23:01:18 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.gameproducer.net/2008/05/08/the-pros-and-cons-public-game-development/]]></guid>
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			<title><![CDATA[New Killzone 2 trailer shows off new Killzony goodness]]></title>
			<link>http://www.gamingnexus.com/</link>
			<description><![CDATA[by: Charles HusemannNEWS - Here's the official version of the Killzone 2 trailer that Sony released at the Sony day earlier this week.&nbsp; I can't say that my socks were knocked off by this but we've got a while before the game ships and I'm way more stoked for Resistance Fall of Man 2.
	     ]]></description>
			<pubDate>Thu, 08 May 2008 22:01:04 GMT+10:00</pubDate>
			<guid><![CDATA[/FullNews/New-Killzone-2-trailer-shows-off-new-Killzony-goodness/Item8599.aspx]]></guid>
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			<title><![CDATA[Thou Shall Not Pass!]]></title>
			<link>http://www.gamingnexus.com/</link>
			<description><![CDATA[by: John YanNEWS - The folks at Pandemic Studios are working to bring hobbits, orcs, and Balrogs to life as they have just announced The Lord of the Rings: Conquest today. This time around you'll be able to join the evil forces of Sauron instead of playing as the good guys only. Some images of the game can be found on the official website but June 20th will be the date that you'll get to see game footage on GT TV. I'd really like to see how the game works taking the part of a Cave-troll or the ]]></description>
			<pubDate>Thu, 08 May 2008 22:01:04 GMT+10:00</pubDate>
			<guid><![CDATA[/FullNews/Thou-Shall-Not-Pass!/Item8598.aspx]]></guid>
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			<title><![CDATA[Recharge that balance board]]></title>
			<link>http://www.gamingnexus.com/</link>
			<description><![CDATA[by: John YanNEWS - The Wii Fit Balance Board is coming to the US soon and like the WiiMote, it takes batteries to operate. Nyko's got a solution for you if you don't want to buy batteries. The Energy Pak for the Wii Balance Board installs on the underside of the board and will let you play and charge at the same time. They claim you can play for 20 hours on one charge and is expected in stores on May 19th for $20. I'm surprised Nintendo doesn't just create these products with rechargeable ]]></description>
			<pubDate>Thu, 08 May 2008 22:01:04 GMT+10:00</pubDate>
			<guid><![CDATA[/FullNews/Recharge-that-balance-board/Item8597.aspx]]></guid>
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			<title><![CDATA[Gaming Gibs for 5/8/2008]]></title>
			<link>http://www.gamingnexus.com/</link>
			<description><![CDATA[by: Charles HusemannNEWS - Here are a few things I missed while checking if my ISP was throttling my bandwidh:

    The Analog Gamer is back with a D&amp;D Bar Fighting game...I'd kick ass my with +4 Tankard of ass kicking brew
    Totilo wonders if reviewers needs to finish games, the overhype of Bioshock comes to mind
    GameSetWatch looks at the good, the bad, and the kind of ugly of the PlayStation Network.
    The NES re-imagined
    Ars Technica examines how Activision will still be ]]></description>
			<pubDate>Thu, 08 May 2008 22:01:04 GMT+10:00</pubDate>
			<guid><![CDATA[/FullNews/Gaming-Gibs-for-582008/Item8596.aspx]]></guid>
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			<title><![CDATA[Japanese pasta with onsen tamago and kinoko]]></title>
			<link>http://www.livejournal.com/users/fatcatlim/</link>
			<description><![CDATA[Came across a Japanese casual pasta restaurant next to Carl's Jr in 1Utama the other day, and I thought I'd give it a try. I ordered their onsen tamago to kinoko pasta, which is a cream pasta with wild mushrooms and 'hot springs' egg - basically a poached egg. Ala carte is RM18 while a set, which comes with a small salad and miso soup, is RM22. A nice simple dish that's tasty and filling. Am now in Bali for the Samsung Printing InspirAsia Tour 2008 until this Sunday. The broadband connectivity ]]></description>
			<pubDate>Thu, 08 May 2008 22:01:02 GMT+10:00</pubDate>
			<guid><![CDATA[http://fatcatlim.livejournal.com/229491.html]]></guid>
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		<item>
			<title><![CDATA["The Sims 2 Apartment Life" Expansion]]></title>
			<link>http://compsimgames.about.com/</link>
			<description><![CDATA[I thought "The Sims 2 Free Time" was going to be the last expansion after "The Sims 3" was announced. "The Sims 2 Kitchen and Bath" stuff pack came with...]]></description>
			<pubDate>Thu, 08 May 2008 21:45:49 GMT+10:00</pubDate>
			<guid><![CDATA[http://compsimgames.about.com/b/2008/05/08/the-sims-2-apartment-life-expansion.htm]]></guid>
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			<title><![CDATA[Free Stuff]]></title>
			<link>http://www.shrapnelcommunity.com/blog</link>
			<description><![CDATA[Short post tonight to highlight some of the recent FREE games that have been made available recently here at Shrapnel in case you&#8217;ve missed hearing the news when it happened.
Today multi-award winning Digital Eel (Weird Worlds: Return to Infinite Space, Eat Electric Death!) made available a print-n-play fantasy melee combat game, Goblin Slayer.  Can [...]]></description>
			<pubDate>Thu, 08 May 2008 21:45:03 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.shrapnelcommunity.com/blog/2008/05/08/free-stuff/]]></guid>
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			<title><![CDATA[Four Winds]]></title>
			<link>http://onlyagame.typepad.com/only_a_game/</link>
			<description><![CDATA[First, the North wind will take us south to Florida, for a brief holiday with my wife's family. Next, the East wind will take us west to Colorado, to visit my brother-in-law. Then, the South wind will take us north...]]></description>
			<pubDate>Thu, 08 May 2008 21:30:09 GMT+10:00</pubDate>
			<guid><![CDATA[http://onlyagame.typepad.com/only_a_game/2008/05/four-winds.html]]></guid>
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			<title><![CDATA[An Open Letter To Glenn Beck]]></title>
			<link>http://www.aeropause.com/</link>
			<description><![CDATA[In response to this, I&#8217;ve decided to draft a short message:
To Glenn Beck:
I have a lot of respect for you and your opinions. I especially appreciate the way you&#8217;ve been able to overcome and rise above adversity, and there have been many times I&#8217;ve found your views to be especially salient and meaningful.
Unfortunately, I find [...]]></description>
			<pubDate>Thu, 08 May 2008 21:30:07 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.aeropause.com/2008/05/an-open-letter-to-glenn-beck/]]></guid>
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			<title><![CDATA[New Xbox 360 Chipset in August?]]></title>
			<link>http://www.aeropause.com/</link>
			<description><![CDATA[Falcon, meet Jasper. That&#8217;s the codename for the latest Xbox 360 chipset, the task has been assigned to IBM and Taiwan Semiconductor Manufacturing Co. The new chips, which utilize the ATI Xenos graphics and memory controller hub, will use less noise, less electricity and less complex cooling systems. I&#8217;m down for all those new features [...]]></description>
			<pubDate>Thu, 08 May 2008 21:30:07 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.aeropause.com/2008/05/new-xbox-360-chipset-in-august/]]></guid>
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			<title><![CDATA[GRID Demo on Xbox Live]]></title>
			<link>http://www.aeropause.com/</link>
			<description><![CDATA[Codemasters&#8217; newest racing title: Grid now has a demo available on XBL. The &#8216;Codies are the brilliant folks behind DIRT, which I absolutely loved and still do, and TOCA Race Driver series. Grid is quite similar to DIRT in not only presentation, but in entering events, earning reputation points for performance, and opening up new [...]]></description>
			<pubDate>Thu, 08 May 2008 21:30:07 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.aeropause.com/2008/05/grid-demo-on-xbox-live/]]></guid>
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			<title><![CDATA[F&D Reviews]]></title>
			<link>http://www.fuelgames.com/blog</link>
			<description><![CDATA[Warren was right&#8230;we just can&#8217;t promise that we&#8217;ll stop talking about Fairies and Dragons any time soon.  After all, our characters have been making their way across Europe for over a month now, and we&#8217;ve still got plenty of markets to cover.  So far, the toys have been causing a buzz and are popping up where we least expect them.
It also appears that parents in the UK are not shy to write to us and tell us how they feel about the happy meal toys. We&#8217;re so busy with ]]></description>
			<pubDate>Thu, 08 May 2008 21:15:13 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.fuelindustries.com/blogs/2008-05-08/fd-reviews/]]></guid>
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			<title><![CDATA[Atari Booted from Nasdaq]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[After numerous close-calls, the Nasdaq stock market has removed Atari from its listings, the game maker announced Thursday.]]></description>
			<pubDate>Thu, 08 May 2008 21:15:04 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10384&Itemid=2]]></guid>
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			<title><![CDATA[New Call of Duty Heads to Six Platforms]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[The next entry in the Call of Duty franchise will be spread across six platforms and will take place in a  new theater  of war, Activision said during an earnings call Thursday.]]></description>
			<pubDate>Thu, 08 May 2008 21:15:04 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10382&Itemid=2]]></guid>
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			<title><![CDATA[Next Tony Hawk DS-Exclusive]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[Activision has again expressed how it plans to bring industry-leading innovation back to the Tony Hawk skating franchise, and reveals the next entry will be DS-only.]]></description>
			<pubDate>Thu, 08 May 2008 21:15:04 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10383&Itemid=2]]></guid>
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			<title><![CDATA[Guitar Hero's Next "Innovation" Coming]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[Activision has been dropping heavy hints about more multiplatform Guitar Hero titles coming for the holidays.]]></description>
			<pubDate>Thu, 08 May 2008 21:15:04 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10381&Itemid=2]]></guid>
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			<title><![CDATA[Activision Posts Heroic Q4 Results]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[UPDATE - Activision has posted record fiscal year results and a strong fourth quarter on the back of hit titles such as Guitar Hero III: Legends of Rock and Call of Duty 4; hardware projections within.]]></description>
			<pubDate>Thu, 08 May 2008 21:15:04 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10379&Itemid=2]]></guid>
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			<title><![CDATA[Pandemic Unveils LOTR: Conquest]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[Pandemic Studios will be exercising its action game experience with the newly-announced The Lord of the Rings: Conquest.]]></description>
			<pubDate>Thu, 08 May 2008 21:15:04 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10378&Itemid=2]]></guid>
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			<title><![CDATA[NPD: Online Subs Exceed $1 bln Annually]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[The NPD Group has released new data showing that online subscriptions in the US gaming market exceed $1 billion annually.]]></description>
			<pubDate>Thu, 08 May 2008 21:15:04 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10377&Itemid=2]]></guid>
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		<item>
			<title><![CDATA["Major Improvements" in M-Rated Enforcement]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[The Federal Trade Commission has found that game retailers are significantly better at keeping mature-themed products out of the hands of minors, especially when compared to music and movie retail.]]></description>
			<pubDate>Thu, 08 May 2008 21:15:04 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10376&Itemid=2]]></guid>
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			<title><![CDATA[MS: GTA IV Drove 360 Sales Up 54%]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[Following the release of Grand Theft Auto IV on April 29, Xbox 360 sales have jumped 54 percent week-over-week in the US, according to Microsoft.]]></description>
			<pubDate>Thu, 08 May 2008 21:15:04 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10375&Itemid=2]]></guid>
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			<title><![CDATA[Blackstar MMO Back in Orbit]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[UPDATE - NCsoft recently cancelled its plans to publish Spacetime Studios' space-faring MMO Blackstar, but the studio announced Thursday that it has acquired the Blackstar IP from the publisher.]]></description>
			<pubDate>Thu, 08 May 2008 21:15:04 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10374&Itemid=2]]></guid>
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		<item>
			<title><![CDATA[Everyday? Yeah, Everyday.]]></title>
			<link>http://www.grindthatauthority.de</link>
			<description><![CDATA[Ich erstarre.
Meine eigentlich
schon müden
Augen weiten sich.
Ich stehe auf
und hüpfe
wie ein Besessener
vor Freude
durch die Bude.
Everyday Shooter für PC.
Jetzt. Hier.
Hallejullah, ich wurde erhört!
]]></description>
			<pubDate>Thu, 08 May 2008 21:01:09 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.grindthatauthority.de/?p=930]]></guid>
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		<item>
			<title><![CDATA[Blastastic!]]></title>
			<link>http://www.cs.northwestern.edu/~hunicke/blog/</link>
			<description><![CDATA[Today was a good day for Boom Blox! Mail has been coming in all day, as friends get the game&#8230; and we are all thrilled to see it topping charts at Metacritic, Gamestats and Amazon! It  is da bomb! 
	
	More importantly: I wanted to send a special thanks out to folks (you know who [...]]></description>
			<pubDate>Thu, 08 May 2008 21:01:04 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.cs.northwestern.edu/~hunicke/blog/?p=41844]]></guid>
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			<title><![CDATA[Interview with David Lakritz: The Language of Localizing Online Games]]></title>
			<link>http://www.gamedev.net/</link>
			<description><![CDATA[David Lakritz, President &#0038; CEO, Language Automation, Inc., previews his "Top Global Markets for &#79;nline Games (and How to Speak to the Gamers)" lecture at the 2008 ION Game Conference. Additionally, in this interview he tackles what has often proven to be a tricky subject for &#111;nline game developers  localizing game titles to match the language and culture of an international market.]]></description>
			<pubDate>Thu, 08 May 2008 21:01:02 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.gamedev.net/community/forums/topic.asp?topic_id=493694]]></guid>
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			<title><![CDATA[GameInstitute Continues Development Challenges]]></title>
			<link>http://www.gamedev.net/</link>
			<description><![CDATA[With challenge #6 currently being judged, GI has already set its sights ahead for challenge #7, set to run from May 30th - July 12th. Hit the jump for rules and info.]]></description>
			<pubDate>Thu, 08 May 2008 21:01:02 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.gamedev.net/community/forums/topic.asp?topic_id=493682]]></guid>
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			<title><![CDATA[TalentRaspel publishes Open Source system for development of MMORPG systems]]></title>
			<link>http://www.gamedev.net/</link>
			<description><![CDATA[Now available free of charge, a production-proven and professionally supported system to develop massively multiplayer &#111;nline role-playing games (MMORPGs) - a completely revised version of the Torque MMO Kit has been introduced in April 2008 by the German company TalentRaspel.]]></description>
			<pubDate>Thu, 08 May 2008 21:01:02 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.gamedev.net/community/forums/topic.asp?topic_id=493678]]></guid>
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			<title><![CDATA[Chains of Olympus for PS2 for Xmas '08]]></title>
			<link>http://curmudgeongamer.com</link>
			<description><![CDATA[This isn't an announcement, but a prediction. Provided the porting of Daxter from the PSP to the PS2 is true (see here, originally seen here), then Sony has to be seriously considering porting God of War: Chains of Olympus to the PS2 as well. Keep in mind that both Daxter and God of War on the PSP share some engine code, so a port of the former would accelerate a port of the latter.According to NPD's figures, Chains of Olympus sold well over 300,000 copies in its first month on the market. A PS2 ]]></description>
			<pubDate>Thu, 08 May 2008 20:30:25 GMT+10:00</pubDate>
			<guid><![CDATA[http://curmudgeongamer.com/2008/05/chains-of-olympus-for-ps2-for-xmas-08.html]]></guid>
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			<title><![CDATA[Costly costumes]]></title>
			<link>http://costumeget.blogspot.com</link>
			<description><![CDATA[The good news is that Ninja Gaiden II will have three downloadable costumes for Ryu in July. The bad news is each will cost 200 MS points ($2.50). I’m kind of stunned. That’s a lot of money per outfit. This will suck even more if there aren’t any “free” costumes in the game to unlock. Although I’ve been a big Ninja Gaiden fan, there are aspects of II that I’m not looking forward to. One is the massive amounts of gore, Two - the lackluster Sonia designs, Three – the game doesn’t ]]></description>
			<pubDate>Thu, 08 May 2008 20:15:39 GMT+10:00</pubDate>
			<guid><![CDATA[http://costumeget.blogspot.com/2008/05/costly-costumes.html]]></guid>
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			<title><![CDATA[The Complexity of Simple Game Narratives]]></title>
			<link>http://blog.pjsattic.com/corvus</link>
			<description><![CDATA[&#8220;All video games are crap,&#8221; a student asserted at an IGDA Chapter meeting some time ago, &#8220;they can&#8217;t tell a story worth a damn.&#8221; I, of course, disagreed&#8230; mostly.
The problem, I&#8217;ve come to realize, is not that video games are inherently bad at providing a linear story experience, but that it is extraordinarily difficult to [...]]></description>
			<pubDate>Thu, 08 May 2008 20:01:20 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.pjsattic.com/~r/pjsattic/mbb/~3/286082345/]]></guid>
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			<title><![CDATA[First Look At New Kid Icarus]]></title>
			<link>http://www.pressthebuttons.com/</link>
			<description><![CDATA[Surprise! We seem to have an exclusive at Kombo regarding the new Kid Icarus title, and from the looks of it, our little angel warrior is all grown up. The artwork we've published comes from a pitch document we got...]]></description>
			<pubDate>Thu, 08 May 2008 20:01:02 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.feedburner.com/~r/PressTheButtons/~3/286444016/first-look-at-n.html]]></guid>
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			<title><![CDATA[Wii Fit Wants To Be Your Friend]]></title>
			<link>http://www.pressthebuttons.com/</link>
			<description><![CDATA[I never thought I'd see a video game act clingy, but leave it to Wii Fit to crank up the creepy factor. Aussie-Nintendo.com has torn into the new casual not-a-game and posted some images of the setup process including this...]]></description>
			<pubDate>Thu, 08 May 2008 20:01:02 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.feedburner.com/~r/PressTheButtons/~3/286248245/wii-fit-wants-t.html]]></guid>
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			<title><![CDATA[Keep Beating The Earthbound Drum]]></title>
			<link>http://www.pressthebuttons.com/</link>
			<description><![CDATA[I know sometimes that it seems as if there are a handful of topics that just spin around and around, forever, without any change in outcome. Nintendo of America's continued mistreatment of the Earthbound / Mother franchise is one of...]]></description>
			<pubDate>Thu, 08 May 2008 20:01:02 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.feedburner.com/~r/PressTheButtons/~3/286085584/keep-beating-th.html]]></guid>
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			<title><![CDATA[A Programming Note]]></title>
			<link>http://www.brokentoys.org</link>
			<description><![CDATA[Next week I will be in Seattle for Ion (formerly OGDC) to sit on a panel pontificating on what&#8217;s up with online games in 5 years. (I&#8217;ve already done a powerpoint!)
If you&#8217;re going to be in the area, feel free to yell at me.]]></description>
			<pubDate>Thu, 08 May 2008 19:15:05 GMT+10:00</pubDate>
			<guid><![CDATA[http://brokentoys.org/2008/05/08/a-programming-note/]]></guid>
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			<title><![CDATA[Top Five Mistakes Made by Game Industry Job Seekers]]></title>
			<link>http://productionblog.typepad.com/pov/</link>
			<description><![CDATA[I know that a percentage of those who visit this site are interested in breaking into the game industry. Whether a student, someone looking to change careers, or someone already in QA looking to move up it does seem from...]]></description>
			<pubDate>Thu, 08 May 2008 19:15:03 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.stuartroch.com/pov/2008/05/top-five-mistakes-made-by-game-industry-job-seekers.html]]></guid>
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			<title><![CDATA[The Sims Is Not A Casual Game, Buster [Ea]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Forget what you've heard! EA does not think The Sims is a casual game. No, way, no how. Just listen to what EA's dedicated Sims division boss, Nancy Smith has to say:

I don't think of it as casual. We were one of the first games that started to attract a broad audience. We were one of the first games that bought in women... To some degree The Sims is more of a toy than a game. People want to create characters, tell stories and explore relationships in a way that is maybe different from their ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:37 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286079494/the-sims-is-not-a-casual-game-buster]]></guid>
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			<title><![CDATA[MotorStorm 2 Does Not Feature Elvis [Evolution]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[MotorStorm dev Evolution was acquired by Sony. Have things changed after going from indie to corporate monolith? Says Evolution's Paul Hollywood:

There is commercial pressure from Sony who want us to create a viable business product but we're more after the critical acclaim. I think there's less pressure now because when we were an independent developer we had the pressure of paying the wages every month. Now we don't have to worry about the next game or what we're going to be doing.

That's ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:37 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286079495/motorstorm-2-does-not-feature-elvis]]></guid>
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			<title><![CDATA[Pandemic Get Around To Announcing Their Lord Of The Rings Game [Update] [Lord Of The Rings: Conquest]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Worst. Secret. Ever. Ah well, it's public knowledge now, with Pandemic finally releasing the first details on their upcoming Lord of the Rings game. Called Lord of the Rings: Conquest, it's a "spiritual successor" to the studio's previous work on the Battlefront series, and as such will be a fairly similar title. Except there'll now be up to 150 combatants on-screen at any time, with players able to choose from "practically the entire universe" of LotR characters and races.
There'll be two ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:37 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286418014/pandemic-get-around-to-announcing-their-lord-of-the-rings-game-[update]]]></guid>
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			<title><![CDATA[Cheap Rock Band Tracks Are For PS3 Owners As Well [Rock Band]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[S'OK, PS3 owners. When McDonalds inked their little Rock Band advertising deal with Harmonix and MTV, they weren't just catering to the 360-owning demographic. They're thinking of you, too. So while the initial announcement may have come from Microsoft, MTV have since contacted us to let us know that the deal - which sees a range of songs on sale for 50% off - will apply for Rock Band on the PS3 as well.]]></description>
			<pubDate>Thu, 08 May 2008 19:01:37 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286069160/cheap-rock-band-tracks-are-for-ps3-owners-as-well]]></guid>
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			<title><![CDATA[New Xbox 360 Chipset This Summer? [Rumor]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Chip rumor time! Word is that Microsoft is moblizing IBM and Taiwan Semiconductor Manufacturing Co to roll out the rumored Jasper chipset for the Xbox 360. Compared to the current Falcon chip, Jasper uses less noise and simpler cooling systems. Not confirmed, but the chip apparently drops in August, the dead of summer. Fitting!
New Chips [X-bit labs via ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:37 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286046806/new-xbox-360-chipset-this-summer]]></guid>
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			<title><![CDATA[SingStar: No Worldwide Exclusives, My SingStar Heads Online [Singstar]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[SingStar news! First item: SingStar producer Paulina Bozek has told PS3F that unlike certain other music titles available at the moment, the SingStar team have "no interest" in locking certain songs to certain regions of the world. Good news, that comes with a catch: they won't do it on purpose; stuff like licensing issues can still split the stores. Second item: the ultra-cheesy "My SingStar" video repository, which displays 30-second vids of your SingStar performances, is about to move online. ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:37 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286039558/singstar-no-worldwide-exclusives-my-singstar-heads-online]]></guid>
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			<title><![CDATA[Formula 1 Gets Greedy, Sony Ditches License [Rumor]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Sony have been putting out the official Formula 1 racing games for years now. But if rumours at TG Daily are to be believed, they've turned down an offer to renew the partnership, after a disagreement with the sport's governing body over costs. According to TG Daily, Formula 1 boss Bernie Ecclestone asked  Sony for a "hefty increase" to the estimated $75 million deal they agreed to for the 2003-2007 seasons. Sony won't pay, and have walked away from the deal, leaving EA, Ubisoft and Codemasters ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:36 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286097264/formula-1-gets-greedy-sony-ditches-license]]></guid>
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			<title><![CDATA[Crash Bandicoot Producer Talks Mind Over Mutant [Clips]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Kristen Forbes, senior producer for Mind over Mutant, talks up the upcoming title and explains some of the development decisions made in this vid.]]></description>
			<pubDate>Thu, 08 May 2008 19:01:35 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286117691/crash-bandicoot-producer-talks-mind-over-mutant]]></guid>
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			<title><![CDATA[Riding the Vomit Elevator [Night Note]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[To: Crecente
From: Ashcraft
RE: Hello? Helloooooo?

Ah, E3! Can't wait. 

Every day when I go pick up my kid at school, I go to a bus stop near my house. There's only one other kid who gets off at that stop &mdash; a younger kid who lives in the same apartment. His mother is always waiting there, and we usually shoot the shit. She's quite nice and likes to chit-chat. Since Mini-Bash didn't go to school on Wednesday, she was wondering if he was sick. So, yeah, over Golden Week here in Japan, my ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:35 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286097263/riding-the-vomit-elevator]]></guid>
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			<title><![CDATA[Lord of the Rings: Conquest Gallery [Lord Of The Rings Conquest]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[The image associated with this post is best viewed using a browser. Earlier this morning Electronic Arts officially announced the long-rumored Lord of the Rings meets Battlefield title, Lord of the Rings Conquest.
The game, under development by Pandemic Studios, will give gamers a chance to fight some of Tolkein's greatest battles as either the good guys or the bad when it hits this fall.

“We’ll freely admit that we’re rabid fans of The Lord of the Rings fantasy,” says Josh Resnick, ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:33 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286138356/lord-of-the-rings-conquest-gallery]]></guid>
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			<title><![CDATA[Return To LotRO Free This Weekend [Lord Of The Rings Online]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Turbine is celebrating the first anniversary of the Lord of the Rings Online as previously mentioned, and they're giving lapsed players a chance to come back and see what's changed since they bucked up and kicked the hobbit (so ashamed of myself). Between now and May 12th, players who have cancelled their account may log back in for free, spend several hours patching, and then experience the new features they've missed out on, such as...
    *  New Region - Explore the icy reaches of Forochel
   ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:33 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286138357/return-to-lotro-free-this-weekend]]></guid>
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			<title><![CDATA[THQ Gets Marvel License - Sort Of [Marvel Super Heroes]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[THQ has signed an exclusive deal with Marvel Entertainment that will allow them to make games featuring all of their most popular superheroes...in tiny, super-deformed size. Further cementing their position as the child-friendly publisher established with brands like Nickelodeon, they've earned the right to publish games based on the Marvel Super Hero Squad series of tiny plastic heroes with absolutely huge heads.
"Marvel is one of the true crown jewels in the entertainment industry and we are ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:33 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286117690/thq-gets-marvel-license-+-sort-of]]></guid>
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			<title><![CDATA[Sierra Reveals The Mummy: Tomb Of The Dragon Emperor [Game Announce]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[In 1999, moviegoers were thrilled by Brendan Fraser in The Mummy. In 2001 they were titillated by The Mummy Returns. A year later they kinda scratched their heads at The Scorpion King, but this year the filmmakers are off The Rock and things are back to normal with The Mummy: Tomb of the Dragon Emperor, and Sierra is busy developing the blockbuster game to go along with the blockbuster film. Developed by Eurocom Studios for the Wii, PS2, and Nintendo DS, the game will place payers in the roles ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:32 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286158103/sierra-reveals-the-mummy-tomb-of-the-dragon-emperor]]></guid>
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			<title><![CDATA[Reeves: PlayStation Home Was Deserting Gamers [Mea Culpa]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[It takes a big man to admit that he made a mistake, or an even bigger company. Sony execs have been pretty candid about the missteps made in the early life of the PlayStation 3 lately, and now SCEE's David Reeves admits that the development of Home was hindered by too big of a focus being placed on non-gaming applications, such as getting together sponsors. "In that sense we were deserting gamers. So, we're concentrating on the gaming by launching games in Home, and attracting people who are ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:31 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286182485/reeves-playstation-home-was-deserting-gamers]]></guid>
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			<title><![CDATA[FTC: It's Increasingly Difficult for Children to Buy M-Rated Games [Game Ratings Better Enforced Tha]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[About 20 percent of underage teens were able to buy Mature-rated games during a recent nationwide undercover shopper survey conducted by the FTC, down more than half from last year, the FTC reported today.
The survey, which also looked at R-rated movies, DVDs and "Parental Advisory"-labeled music, found that video games had the best enforcement rate.


The FTC also broke out its statistics by retailer. GameStop topped the list with a 94 percent enforcement rate, while Hollywood Video came in ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:30 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286196591/ftc-its-increasingly-difficult-for-children-to-buy-m+rated-games]]></guid>
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			<title><![CDATA[Spacetime Rescues Blackstar From NCsoft [The Blackstar Chronicles]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[What exactly is The Blackstar Chronicles? Blackstar is a futuristic massively-multiplayer game that features both ground -based character combat as well as space-based ship combat on a massive scale. The developers at Spacetime Studios say it's based on the single-player traditions of "Wing Commander" and the multiplayer feel of "Descent." Lofty goals, but when your team is packed with Wing Commander and Privateer veterans you've got a good shot at getting it right. The IP fell into a bit of ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:29 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286196590/spacetime-rescues-blackstar-from-ncsoft]]></guid>
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			<title><![CDATA[Gamecock Goes Digital Download [Digital Download]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Several Gamecock titles will be available for digital download through PC download portal GamersGate, starting with Stronghold Crusader Extreme in May, Insecticide in June and Velvet Assassin to follow in Q3, the companies announced today.
Gamecock demoed its lineup in more detail earlier this year at its EIEIO press event in Austin, Texas, where amid burlesque dancing, truckloads of Corona and lots of talk about Rollergirls, the developer seemed to want to show off its progressive vibe. Given ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:28 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286218189/gamecock-goes-digital-download]]></guid>
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			<title><![CDATA[The "Good, Bad and Ugly" Of PSN Downloadable Games [Indie Movement]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[The major consoles' digital download platforms have the potential to offer new avenues for indie game developers and innovative titles like flOw and N+,  to name just a few. But in a new GameSetWatch opinion column, Gamasutra editor and Independent Games Festival chairman Simon Carless compiles information from Sony execs and developers like Everyday Shooter's Jon Mak and Capcom's Christian Svensson to note "some of the issues that are buried" regarding PlayStation Network in particular for ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:27 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286236757/the-good-bad-and-ugly-of-psn-downloadable-games]]></guid>
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			<title><![CDATA[Dress Like Niko Bellic [Culture]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[I'm not sure if this is exactly what the star of Grand Theft Auto IV is wearing in the game (well at least one of his outfits), but Game Daily did a really good job of at least finding bits of real world clothing that look like what he's wearing. The breakdown, which somehow forgets Bellic's super cool shoes, include an $800 Faconnable leather jacket and would run you and me more than $1,100.
Steal That Style: Niko Bellic [Game ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:27 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286218188/dress-like-niko-bellic]]></guid>
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			<title><![CDATA[Rockstar Explains GTA IV Multiplayer [A GTA IV Multiplayer Guide]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Soon after Grand Theft Auto's launch, when I went to start playing online matches, I noticed that the instruction manual was almost totally devoid of multiplayer details. In fact, the Brady Guide for the game, a virtual encyclopedia of GTA facts, was also missing any real information about multiplayer.
Normally the lack of instructions wouldn't bother me because I never read them, but the nuances of matchmaking and party formation can be a little confusing in GTA IV. Fortunately, Rockstar must ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:27 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286196589/rockstar-explains-gta-iv-multiplayer]]></guid>
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			<title><![CDATA[Street Fighter Film Writer Won't "Blatantly Sexualize" Chun-Li [Chun-li Love]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Justin Marks, writer of the Street Fighter: Legend of Chun-Li film, is aware that most gamers have wanted to wed Chun-Li (and possibly worse) since we were yay high, but it looks like we can expect a dignified treatment of the leading lady, played by Smallville actress Kristin Kreuk.
But... but what about the infamous anime shower scene?


No, this is actually a good moment to mention something about Chun-Li's depiction in the movie. Basically there are two factors at work. First, I've never ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:25 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286255706/street-fighter-film-writer-wont-blatantly-sexualize-chun+li]]></guid>
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			<title><![CDATA[EVE Online Celebrates Five Years With A Surprise [Mmo Milestone]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[CCP's EVE Online fans have a "surprise gift" in store for current subscribers who log in after May 6th, to celebrate the game's five-year anniversary. Ooh, what is it?

The MMO biz is a capricious one, and most online games tend toward a naturally short lifecycle. Five years is a big deal for EVE, which distinguishes itself through both its aim to develop a realistic player "society" and its sophisticated in-game economy - they were the first MMO I'm aware of to hire a real-world professional ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:23 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286274868/eve-online-celebrates-five-years-with-a-surprise]]></guid>
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			<title><![CDATA[Battle of the Bands Review: Musical Smackdown [Review]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[The business of rhythm and music games is sort of like the real music industry. Classy little cult hits like PaRappa The Rapper, Vib Ribbon and Ouendan were once the sole territory of the especially hip. You could boast about your Taiko No Tatsujin skills to your rhythm-less pals, or quirk a brow at your uncool peers as you casually hit "play" on your obscure DDR songs during a house party.
Then Guitar Hero and Rock Band happened. Music games are officially big business now, and everyone and ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:22 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286292680/battle-of-the-bands-review-musical-smackdown]]></guid>
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			<title><![CDATA[ECA: Special Interest Groups "Don't Have A Leg To Stand On" [Hailing The Ftc Study]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Nonprofit advocacy group The Entertainment Consumers' Association is hailing the results of a recent Federal Trade Commission study that showed 80 percent retailer compliance with the ESRB's ratings system, a continual year-over-year increase that puts games ahead of other media in self-regulating mature content. 

ECA President Hal Halpin called the results, which improved significantly over 2007,  "an extraordinary accomplishment," praising retailers' commitment to keep M-rated games out of ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:19 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286310920/eca-special-interest-groups-dont-have-a-leg-to-stand-on]]></guid>
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			<title><![CDATA[Mysterious Tag Virtuoso Creates Mario Homage [Video Game Graffiti]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Parents' groups might be convinced that we "learn" how to steal cars and kill whores from GTA. But if San Andreas has taught us anything, it's that graffiti is a dark and serious business.
"GreatFox" normally disdains the tagger's vandal's stain on our city streets, but couldn't resist snapping a pic when he saw this. Thug life, Mario, reppin' the Mushroom Kingdom. (Thanks, ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:19 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286310921/mysterious-tag-virtuoso-creates-mario-homage]]></guid>
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			<title><![CDATA[What If Your Character Was Only As Fit As You Are [Cater To Us Dammit]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[We've seen the theme before: Video games, forsaking all outdoor activity to play them, can lead to obesity. Recently someone sent me a video, which does a great job of getting that message across. It also reminds me of this idea I had last year for a game that would use over-the-counter heart rate monitors to track your running ability and then port it into a first-person shooter. Can you imagine, a game where your character can only run as fast as you can? A game that would get you to go to the ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:18 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286363580/what-if-your-character-was-only-as-fit-as-you-are]]></guid>
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			<title><![CDATA[Ain't No Stopping Mario Kart Wii In Japan [Simple 2000: The Japanese Software Chart]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Nintendo's mascot racin' funfest Mario Kart Wii cannot be toppled, even by the crossbow powers of Link. Zelda's constant savior aimed for third on the Japanese sales charts with Link's Crossbow Training, Mario Kart Wii and Monster Hunter Portable 2nd G still holding tight at numbers one and two for the fourth week in a row.

Wii Fit and Monster Hunter for PSP are on the cusp of hitting the 2 million mark, just as Wii Sports prepares to ship its 3 millionth copy in Japan. Impressive. For the rest ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:18 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286346181/aint-no-stopping-mario-kart-wii-in-japan]]></guid>
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			<title><![CDATA[Lies, Damn Lies and PTC Press Releases [Game Ratings]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[The Parent Television Council is apparently making the rounds among newspaper reporters trying to drum up a little attention at the cost of Grand Theft Auto IV and the truth.
Arizona Daily Star reporter Phil Villarreal received one of their emails this morning, asking if he'd be interesting in talking about GTA IV: Liberty City, a game with content "too deplorable and disgusting to describe in detail" which "appeal to the lowest common denominator by actually rewarding criminal activity and ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:18 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286329085/lies-damn-lies-and-ptc-press-releases]]></guid>
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			<title><![CDATA[Activision Announces Record Billion-Dollar Growth In "Breakthrough" Fiscal 08 [Record Growth]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Activision saw a record $2.90 billion in revenue for the fiscal year ending March 2008, the publisher announced today - $602.5 million was in the fourth quarter alone, as compared to $312.5 million during the same period last year.

Strong worldwide sales for Call of Duty 4, Guitar Hero III and Spider-Man 3 drove the considerable growth, supported by Transformers: The Game and  Shrek The Third. NPD data also shows that GHIII was the year's best-selling game in the U.S. and Europe in dollars ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:17 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286363579/activision-announces-record-billion+dollar-growth-in-breakthrough-fiscal-08]]></guid>
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			<title><![CDATA[Xbox 360 Sponsors National Family Fitness Day [Fitness]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Microsoft is teaming up with the Boys & Girls Club of America to help kick-off the inaugural National Family Fitness Day on May 12.
The event will take place at the Children’s Aid Society’s Dunlevy Milbank Center Boys & Girls Club, New York and inclide a chance to play DanceDanceRevolution UNIVERSE 2 on the Xbox 360 for free. Supermodel Christie Brinkley and health expert and physician Dr. Carlon Colker will both be on hand to kick things off.
Boys & Girls Clubs in Boston, Chicago, Dallas, ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:16 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286381986/xbox-360-sponsors-national-family-fitness-day]]></guid>
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			<title><![CDATA[PlayStation Store Update: Haze! [North America]]]></title>
			<link>http://www.kotaku.com/</link>
			<description><![CDATA[Remember the dark days? The PlayStation Store update Thursdays with nary a downloadable worth the background download? Long gone, we hope, forever! This week, there's plenty of stuff to slake your download thirst, with demos for Haze, GRID and The Bourne Conspiracy joining extra content for PixelJunk Monsters, Guitar Hero III and Rock Band. Some of the media released over the past couple weeks, including some from Sony's recent event in London can now be watched on The Big Screen, including that ]]></description>
			<pubDate>Thu, 08 May 2008 19:01:15 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.gawker.com/~r/kotaku/full/~3/286418013/playstation-store-update-haze]]></guid>
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			<title><![CDATA[LittleBigPlanet open beta officially dead]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Sony PlayStation 3
Through the hard times, through the delays, fans of LittleBigPlanet -- or at least people who think they will be fans of LittleBigPlanet -- have been comforted by the fact that whenever the game arrives they'll be getting an early look at it through the oft-promised public beta of the game. Now, our friends at PS3 Fanboy are sadly reporting that they were bedside to see the public beta's death rattle.There's still a chance that a limited number of gamers will be ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:23 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286114863/]]></guid>
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			<title><![CDATA[Vinny Caravella leaving Gamespot]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Culture
We're not sure if at this point, five months after the origin of Gerstmannia, you can still point to people leaving Gamespot as a "trend" per se, or if it's just a case of people moving on. Regardless, we thought it worth bringing to your attention that staffer and host of Gamespot's podcast The Hotspot, Vinny Caravella, is leaving the company.Again, we have no idea what pastures Caravella is moving on to or what made them seem so much greener. We are, however, continuing to ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:23 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286092573/]]></guid>
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			<title><![CDATA[Nintendo's Yamauchi now Japan's richest human]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Nintendo DS, Nintendo WiiSure, we all love the above image, but have you ever stopped to wonder where all those Benjamins are going? Apparently, it's into the waiting mouth of former Nintendo chairman Hiroshi Yamauchi who, according to Forbes, has devoured enough bills to be worth $7.8 billion, making him Japan's richest man. That's not even the best part though. Yamauchi's worth has jumped $3 billion in the past year, irrefutable proof that there's at least one person on planet ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:23 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286080468/]]></guid>
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			<title><![CDATA[THQ gets rights to new Marvel brand]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Business
We're not sure if you've heard (you're not really the target demographic, after all) but Marvel is creating a new kid-friendly brand called the Marvel Super Hero Squad that will put (adorable) heroes like Iron Man, Hulk, Wolverine, Thor, Fantastic Four and Captain America into "Super Hero City" and pit them against (adorable) villains like Doctor Doom, Loki, etc. Not only will the Squad's media assault be waged in cartoon and action figure form, they'll also be making the ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:23 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286066404/]]></guid>
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			<title><![CDATA[Demo for GRID races on to Xbox Live]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Microsoft Xbox 360, Driving	 	    You know why you're reading this instead of playing Grand Turismo 5 Prologue or Burnout or any of the multitude of other racing franchises available? Because they're boring. It's a true, scientific fact straight from Codemasters who said they're going to "make racing exciting again" with its latest entry in the Race Driver series, GRID. Now, you can put that to the test with the 750 MB demo that's just been dropped onto Xbox Live. (We're not sure, ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:22 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286153294/]]></guid>
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			<title><![CDATA[Report: Xbox 360 Jasper chipset contracted for production, Valhalla on deck]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Microsoft Xbox 360, Business
Reports that Xbox 360's Jasper chipset will begin shipping in August continue to hum along, as China Economic News Service has named three Taiwanese companies that have been contracted to manufacture, test and package the pair of 65nm microprocessors in preparation for a summer rollout. Taiwan Semiconductor Manufacturing Co. (TSMC) will build the chips, Advanced Semiconductor Engineering will test and package them, and Nanya will supply flip-chip ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:22 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286134190/]]></guid>
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			<title><![CDATA[Moore 'disappointed' Home still isn't done]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Sony PlayStation 3, Business
Peter Moore tells Eurogamer he wishes Sony's Home service would just ship already. The former Xbox exec turned EA Sports president says he's interested in working with Home, but he's "disappointed" that it keeps getting pushed back.Moore expresses that he really wants Home to become the portal to the PlayStation Network and something that EA Sports could utilize, but that nothing's going to happen until it's done. Moore's got plenty on his plate ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:19 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286208243/]]></guid>
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			<title><![CDATA[Kid Icarus on Wii indirectly revealed by IGN]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Nintendo Wii
When fans debate which of their plentiful wells Nintendo will be returning to for their next big title, Kid Icarus is always a popular suspicion. Now, IGN's Matt Casamassina has basically confirmed that it's on the way to Wii. On episode 7 of the IGN Nintendo Voice Chat podcast Casamassina says, "Of course [Nintendo is] going to have some E3 surprises. You know, Kid Icarus, for crying out loud, how many times do we have to say Kid Icarus? Kid Icarus is coming for crying ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:19 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286188584/]]></guid>
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			<title><![CDATA[Announcing Joystiq's newest sibling: Big Download (beta!)]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: PC, Meta (about Joystiq)What's been missing from the Joystiq family? The console fans all have their homes, handhelds too, and even MMO enthusiasts and WoW players have a corner to call their own. Today we're happy to give PC gamers a place to call home at our new sister site, Big Download. In partnership with our good friends at GameDaily, we're taking the wraps off the beta version of a full-fledged, fast and free PC downloads engine married to a news and features blog powered by ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:19 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286171649/]]></guid>
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			<title><![CDATA[Meet the Team: Justin McElroy]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Features, Meta (about Joystiq)
In the world of professional game blogging, the people are represented by two separate, yet equally important groups: the bloggers who investigate the stories and readers who make silly comments. These are the first group's stories.  
 
    Name: Justin McElroy
    Job Position: Blogger and host/producer of the Joystiq Podcast
    Past Experience/Education: I've been writing about video games since I started reviewing them for The Herald-Dispatch when ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:18 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286262834/]]></guid>
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			<title><![CDATA[Rumor: Daxter and Wipeout Pulse porting to PS2]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Sony PlayStation 2, Sony PSP, Action, Driving, Business
French site Jeuxvideo.fr states that PSP games Daxter and Wipeout Pulse are being ported to the PS2. The story seems probable considering how many PSP to PS2 ports there have been, but at this time it's an unconfirmed rumor. Given the history of high-profile PSP games like R&amp;C: Size Matters and the GTAs being ported to the the PS2, we have to wonder if GoW: Chains of Olympus and Secret Agent Clank will make the leap at some ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:18 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286243911/]]></guid>
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			<title><![CDATA[Federal legislation proposes ID checks for video game retailers]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Culture
A bipartisan bill proposed in the House seeks to require video game retailers to check IDs before selling M- or AO-rated games to minors. Variety reports Reps. Jim Matheson (D-Utah) and Lee Terry (R-Neb) have proposed the Video Games Ratings Enforcement Act to protect children, as Terry puts it, from some games where "scores are often earned by players who commit 'virtual' murder, assault and rape."As GamePolitics points out, both representatives have tried and failed at ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:18 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286226534/]]></guid>
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			<title><![CDATA[Sony launches PSP headset with remote for Skype]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Sony PSP
Sony has announced the release -- finally! -- of the PSP headset with remote control, ideal for your handheld Skype yammering. The headset is currently available at Amazon and GameStop for the MSRP of $30 and buy.com for $20. The headset was originally due out last month for $20; it launched in Japan mid-March. For help on how to get the headset working with your PSP-2000 (sorry, early adopters, it doesn't work with older models), check out PSP Fanboy's official guide.[Via ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:17 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286313128/]]></guid>
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			<title><![CDATA[Midway 'modifying fatalities' for MK vs. DC]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Sony PlayStation 3, Microsoft Xbox 360, Fighting
When Midway announced that DC characters were splicing worlds with Mortal Kombat for a T-rated fighting game, we prepared our eulogy for the fatality, a staple of the MK universe that seemed to run against the DC philosophy. Not so fast, says MK series creator Ed Boon, who hints that the violent sendoffs will still be there, albeit in a tamer fashion.In an interview with GameTap, Boon notes that the developer never explicitly stated ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:17 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286295954/]]></guid>
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			<title><![CDATA[EA Sports working on sweaty Wii Fit]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Nintendo Wii, Exergaming
EA Sports president Peter Moore tells Eurogamer that the division is working on a Wii fitness game utilizing the pressure-balancy-board thing. The game will release under the new casual-oriented Freestyle label and will focus on "western" cardio workouts instead of Wii Fit's "eastern holistic fitness."EA's version of Wii Fit is intended to make the user sweat while still having fun. Although Moore wouldn't get into specifics of the game, he would say that ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:17 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286280480/]]></guid>
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			<title><![CDATA[Home 'too ambitous,' but 'definitely' coming this Fall, Reeves says]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Sony PlayStation 3, Online
While confirming Home will "definitely be coming out in Autumn," SCEE president David Reeves said that "maybe we were too ambitious with the non-gaming applications within Home, getting sponsors and stuff like that." In an interview with CVG, Reeves continued to say, "In that sense we were deserting gamers. So, we're concentrating on the gaming by launching games in Home."The closed beta for Home is still ongoing. Earlier today, EA Sports president (and ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:16 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286344709/]]></guid>
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			<title><![CDATA[PSN Thursday: A Haze-y afternoon of killin' PixelJunk Monsters]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Sony PlayStation 3, Online
We're sure PS3 owners can carve out a little time today from all the GTA IV and echochrome playing to check out the demo for "exclusive" shooter Haze. Of course, what most are probably excited about is that PixelJunk Monsters' expansion is out today at a reasonable $6 price. There are also plenty of other little interesting things in the North Amercan update that might pique some of your interests, and it can all be found after the break.The lists for this ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:16 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286329121/]]></guid>
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			<title><![CDATA[Everyday Shooter makes PC debut on Steam]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: PC
For the PS3-deficient amongst you, you've got a second chance to play ... nay, experience Jonathan Mak's procedurally generated musical shooter, Everyday Shooter. If you've got a Windows PC, Valve's Steam client, and an unused $10 bill, you could show up to this rock party a measly seven months late. Let's see if it can prove to be as popular as Steam's other indie audio title, Audiosurf.Gallery: Everyday ShooterRead&nbsp;|&nbsp;Permalink&nbsp;|&nbsp;Email ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:15 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286378415/]]></guid>
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			<title><![CDATA[Rumor: Realtime Worlds hopes APB becomes GTA Online]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: PC, Microsoft Xbox 360
As far as rumors go, this one isn't much of a surprise. A mysterious masked man told Eurogamer that developer Realtime Worlds recently bought the distribution rights to its forthcoming MMO All Points Bulletin (APB to you kids) with one specific goal in mind: "so that it could try and sell it to Rockstar as GTA Online."Now, Realtime's motivation for the purchase can really only be parsed two ways: either it's going to go it alone or it'll partner with "someone ]]></description>
			<pubDate>Thu, 08 May 2008 18:01:15 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286363315/]]></guid>
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			<title><![CDATA[Activision enjoyed $2.9 billion in sales last fiscal year]]></title>
			<link>http://www.joystiq.com/</link>
			<description><![CDATA[Filed under: Business
Activision had itself a very good fiscal year '08 with record revenues and its 16th year of consecutive growth. GameDaily reports the publisher's revenues hit $2.9 billion, with net income growing from $85.8 million in FY07 to $344.9 million this past year. Amazingly, the fourth quarter of FY08, which was between January and March of this year, saw no new titles released according to the publisher and still raked in $602.5 million in sales and $44.2 million in profits.]]></description>
			<pubDate>Thu, 08 May 2008 18:01:14 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/286394129/]]></guid>
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			<title><![CDATA[Digging Digits]]></title>
			<link>http://grandtextauto.gatech.edu</link>
			<description><![CDATA[A Review of Prehistoric Digital Poetry:
An Archaeology of Forms, 1959-1995By Christopher T. FunkhouserUniversity of Alabama Press2007
408 pp.$75.00 cloth/$39.95 paper
This is an incredible compendium of decades of seldom-noticed work, guided by poetics, that has been done with language and computers. The work surveyed in this book is not &#8220;prehistoric&#8221; in the sense of being before [...]]></description>
			<pubDate>Thu, 08 May 2008 17:45:04 GMT+10:00</pubDate>
			<guid><![CDATA[http://grandtextauto.org/2008/05/08/digging-digits/]]></guid>
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			<title><![CDATA[Sudden Strike 3 Review]]></title>
			<link>http://flashofsteel.com</link>
			<description><![CDATA[I liked it more than I thought I would. When you pull off an assault against an entrenched enemy with minor losses and combined arms, it really feels nice. It looks pretty good, too and the reinforcement based on objectives is a great way to encourage action and progress.
Ultimately, it comes apart because the interface [...]]></description>
			<pubDate>Thu, 08 May 2008 16:15:13 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.feedburner.com/~r/FlashofSteel/~3/286235831/]]></guid>
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			<title><![CDATA[Chronotron]]></title>
			<link>http://www.jayisgames.com/</link>
			<description><![CDATA[Chronotron is a platform-puzzle game with a really innovative (and addictive) twist. If you're a fan of time travel theory or if you enjoyed any of the amazing time-based games (Timebot, Time Raider, and Super Earth Defense, in particular) from our replay-themed game competition last summer, then you'll love Chronotron.]]></description>
			<pubDate>Thu, 08 May 2008 16:15:12 GMT+10:00</pubDate>
			<guid><![CDATA[http://jayisgames.com/archives/2008/05/chronotron.php]]></guid>
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			<title><![CDATA[Alan Probe: Amateur Surgeon]]></title>
			<link>http://www.jayisgames.com/</link>
			<description><![CDATA[Alan Probe: Amateur Surgeon is a cartoonish and casually offensive entry into the simon-says-surgery genre made famous(ish) by Atlus' Trauma Center. Your job is to follow the exact requirements of each surgery as quickly and as accurately as possible. The game is blessed with the finest production values a second-tier television network can buy, with bright, detailed environments and an ever-present sense of self-conscious irony. The violence is so over-the-top that it's not really gross, but ]]></description>
			<pubDate>Thu, 08 May 2008 16:15:11 GMT+10:00</pubDate>
			<guid><![CDATA[http://jayisgames.com/archives/2008/05/alan_probe_amateur_surgeon.php]]></guid>
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			<title><![CDATA[id Software Announces Doom 4]]></title>
			<link>http://games.slashdot.org/</link>
			<description><![CDATA[spoco2 writes "The id Software site has announced that work has begun on the next sequel to their most famous game, Doom. Will they be able to resurrect the series after what many considered to be a serious misstep with Doom 3? Oh... and they're hiring for the team, so maybe you can steer them in the right direction?"Read more of this story at Slashdot.]]></description>
			<pubDate>Thu, 08 May 2008 15:30:36 GMT+10:00</pubDate>
			<guid><![CDATA[http://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/286060492/article.pl]]></guid>
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			<title><![CDATA[Theorizing a Big Apple Push Into Gaming]]></title>
			<link>http://games.slashdot.org/</link>
			<description><![CDATA[Ian Lamont writes "Terrence Russell has outlined an interesting theory about what industry Apple intends to break into next. He points to games. Forget Pippin II, or an iMac gaming rig &mdash; he thinks the mobile realm is where Apple will make a big product push. It's not the first bit of speculation about Apple's renewed interest in gaming, but Russell's theory may have more legs, considering Apple's invitation to develop games on the iPhone SDK, its strong mobile product line, and a Apple ]]></description>
			<pubDate>Thu, 08 May 2008 15:30:35 GMT+10:00</pubDate>
			<guid><![CDATA[http://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/286270320/article.pl]]></guid>
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			<title><![CDATA[A History of Gaming Platforms: Mattel Intellivision]]></title>
			<link>http://www.gamasutra.com/features</link>
			<description><![CDATA[Following up on their profiles of the Commodore 64, Vectrex, Apple II, and Atari 2600, game historians Loguidice and Barton examine the lifespan of Mattel's cult '80s console the Intellivision, from Astrosmash to AD& D and beyond.]]></description>
			<pubDate>Thu, 08 May 2008 14:15:12 GMT+10:00</pubDate>
			<guid><![CDATA[http://feeds.feedburner.com/~r/GamasutraFeatureArticles/~3/286075673/a_history_of_gaming_platforms_.php]]></guid>
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			<title><![CDATA[Major DOFUS update scheduled for Fall 2008]]></title>
			<link>http://www.gamingnexus.com/</link>
			<description><![CDATA[by: Randy KalistaNEWS - With a beta version planned for September -- around its first anniversary -- the tactical (and free to play) flash MMORPG, DOFUS, is about to go DOFUS 2.0 this fall.&nbsp; The code's been completely rewritten to exhibit greater fluidity of movement, over 2,000 animations revamped, 10,000 maps entirely redrawn, and sharper communication with game servers.&nbsp; If the isometric view and Eastern animation art style are your cup of Oolong tea, than DOFUS is ready to welcome ]]></description>
			<pubDate>Thu, 08 May 2008 09:45:07 GMT+10:00</pubDate>
			<guid><![CDATA[/FullNews/Major-DOFUS-update-scheduled-for-Fall-2008/Item8590.aspx]]></guid>
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			<title><![CDATA[Think of the Children for May 8th]]></title>
			<link>http://www.gamingnexus.com/</link>
			<description><![CDATA[by: Dan KeenerArticle - Dan checks in to see what the ESRB has been cooking.]]></description>
			<pubDate>Thu, 08 May 2008 09:45:07 GMT+10:00</pubDate>
			<guid><![CDATA[/Article/Think-of-the-Children-for-May-8th/Item1830.aspx]]></guid>
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			<title><![CDATA[inXile Entertainment announces SparkWorkz division]]></title>
			<link>http://www.gamingnexus.com/</link>
			<description><![CDATA[by: Randy KalistaNEWS - Though the site is currently nothing more than the press release they put out today, SparkWorkz, a division of inXile Entertainment, aims to serve as &quot;a highly entertaining and engaging online destination for people to show off their creative talents across a number of different game and non-game media environments.&quot;&nbsp; In short, SparkWorkz is to be an online network and community showing off user-generated content.&nbsp; Which is all well and good, since ]]></description>
			<pubDate>Thu, 08 May 2008 09:45:06 GMT+10:00</pubDate>
			<guid><![CDATA[/FullNews/inXile-Entertainment-announces-SparkWorkz-division/Item8591.aspx]]></guid>
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			<title><![CDATA[Come talk video games tonight in Columbus]]></title>
			<link>http://www.gamingnexus.com/</link>
			<description><![CDATA[by: Charles HusemannNEWS - If you live in Columbus and can pry yourself away from Grand Theft Auto IV for 90 minutes you might want to head down to Columbus State's Nestor Hall Auditorium from 6-7:30 to listen to a panel talking about video games as the Convergence of Art and Technology.&nbsp; The Q&amp;A panel will feature several smart people as well as one idiot from a local video game website (me).&nbsp; The topics will range from the morals and ethics of video games to ARG's and more.&nbsp; ]]></description>
			<pubDate>Thu, 08 May 2008 09:45:05 GMT+10:00</pubDate>
			<guid><![CDATA[/FullNews/Come-talk-video-games-tonight-in-Columbus/Item8594.aspx]]></guid>
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			<title><![CDATA[GTA IV on Xbox Live and the Xbox 360]]></title>
			<link>http://www.gamingnexus.com/</link>
			<description><![CDATA[by: Dan KeenerNEWS - Here are the stats sent out by Microsoft on the performance of Grand Theft Auto IV on the Xbox 360 and Xbox Live. The numbers provided are quite impressive, but this is Microsoft's internal take from retailer feedback on the sales figures. We probably wont know the true impact until both the April and May NPD numbers have been released.

-Xbox 360 consoles increased by 54% week-over-week
-Retailers are telling Microsoft that 60% of GTA sales are on the Xbox 360
-The game is ]]></description>
			<pubDate>Thu, 08 May 2008 09:45:05 GMT+10:00</pubDate>
			<guid><![CDATA[/FullNews/GTA-IV-on-Xbox-Live-and-the-Xbox-360/Item8593.aspx]]></guid>
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			<title><![CDATA[News Roundup: A Million Billion Strokes of Fate]]></title>
			<link>http://www.gamingnexus.com/</link>
			<description><![CDATA[by: Randy KalistaNEWS - Demo


    Can't get enough detective work?&nbsp; Investigate this demo for The Lost Cases of Sherlock Holmes.
    The historical war game, Sango 2, has a demo mirrored at AtomicGamer.

Articles


    If you've been following along, Defunct Games is up to chapters 11 and 12 in their Cyril Reads Ninja Gaiden feature, the web's #1 video game book-on-tape internet radio show.
    Xbox America shines their Community Spotlight on &quot;Meg a destr0yer.&quot;
    AtomicGamer ]]></description>
			<pubDate>Thu, 08 May 2008 09:45:05 GMT+10:00</pubDate>
			<guid><![CDATA[/FullNews/News-Roundup-A-Million-Billion-Strokes-of-Fate/Item8592.aspx]]></guid>
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			<title><![CDATA[Looking for a few good Sea Men]]></title>
			<link>http://www.gamingnexus.com/</link>
			<description><![CDATA[by: Nathan  MurrayNEWS - Shrapnel Games is looking for a few good testers. Open Beta testing for their game War Plan Pacific is starting soon. The game is PC based war strategy goodness that takes place in a war torn World War II era Pacific ocean. The game is mostly Naval warfare but I wouldn't be surprised if there were perhaps some mini strategy games where the action focuses on the capturing small islands since taking islands was key in the Pacific. Details on who qualifies and how to sign ]]></description>
			<pubDate>Thu, 08 May 2008 09:45:04 GMT+10:00</pubDate>
			<guid><![CDATA[/FullNews/Looking-for-a-few-good-Sea-Men/Item8595.aspx]]></guid>
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			<title><![CDATA[Digital Rights Management’s Victims: The Customers]]></title>
			<link>http://gbgames.com/blog</link>
			<description><![CDATA[From The Day the Music Died, I learned that Microsoft is pulling the plug on the servers used for verification of their MSN Music service. Even Wired repots that Microsoft is pulling support for MSN Music DRM. 
So what happens on August 31, 2008? On that day, Microsoft will turn off the servers that they [...]]></description>
			<pubDate>Thu, 08 May 2008 09:45:02 GMT+10:00</pubDate>
			<guid><![CDATA[http://gbgames.com/blog/2008/05/digital-rights-managements-victims-the-customers/]]></guid>
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			<title><![CDATA["Bus Driver" Demo]]></title>
			<link>http://compsimgames.about.com/</link>
			<description><![CDATA[Anyone up for a little driving? "Bus Driver" has over 30 routes with passengers waiting for you to pick them up and drop them off. Something a different from trying...]]></description>
			<pubDate>Thu, 08 May 2008 09:30:25 GMT+10:00</pubDate>
			<guid><![CDATA[http://compsimgames.about.com/b/2008/05/08/bus-driver-demo.htm]]></guid>
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			<title><![CDATA[Aeropodcast #31: Z Or Zed In Other Parts of the World]]></title>
			<link>http://www.aeropause.com/</link>
			<description><![CDATA[This week, Josh, aka Z from Tripletags.com was nice enough to join us to talk about their site and add insight to our gaming podcast.  We also decide to break out into an acapella version of Iron Maiden&#8217;s &#8220;Run to the Hills&#8221;.  Scary, so make sure to have ear protection at that point [...]]></description>
			<pubDate>Thu, 08 May 2008 09:15:04 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.aeropause.com/2008/05/aeropodcast-31-z-or-zed-in-other-parts-of-the-world/]]></guid>
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			<title><![CDATA[INTERVIEW: MotorStorm Pacific Rift]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[MotorStorm Pacific Rift&rsquo;s creative lead tells Next-Gen how life has changed since Sony acquired Evolution, about the PS3's tricky development learning curve and why the company's latest title is no ordinary sequel.]]></description>
			<pubDate>Thu, 08 May 2008 09:01:13 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10355&Itemid=2]]></guid>
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			<title><![CDATA[Evolution: "Tricky" PS3 Brimming With Potential]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[Evolution Studios and MotorStorm creative lead Paul Hollywood says that PS3 development is tricky but that the system is full of rich potential.]]></description>
			<pubDate>Thu, 08 May 2008 09:01:12 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10366&Itemid=2]]></guid>
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			<title><![CDATA[Hirai: PS3 Will Overtake Wii and 360]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[Sony Computer Entertainment president Kaz Hirai says that the PlayStation 3 will dominate the market in years to come.]]></description>
			<pubDate>Thu, 08 May 2008 09:01:12 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10365&Itemid=2]]></guid>
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			<title><![CDATA[Today's Very Best Links]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[The new Xbox revealed, Nintendo's Snoop Channel and Peter Moore on Sony. PLUS this guy (pictured on left), who we really love for being, just, great.]]></description>
			<pubDate>Thu, 08 May 2008 09:01:12 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10364&Itemid=2]]></guid>
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			<title><![CDATA[Former Nintendo Chairman Japanâs Richest Man]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[Former Nintendo president and chairman Hiroshi Yamauchi has become Japan&rsquo;s wealthiest man thanks to the success of the Wii.]]></description>
			<pubDate>Thu, 08 May 2008 09:01:12 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10363&Itemid=2]]></guid>
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			<title><![CDATA[CODESHOP: Ten Years of Havok]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[The middleware business is a tough game, as proved by the potted history of Irish physics company Havok.]]></description>
			<pubDate>Thu, 08 May 2008 09:01:12 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10000&Itemid=2]]></guid>
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			<title><![CDATA[THE MAKING OF... Lure of the Temptress]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[Think Revolution Software and you think Broken Sword, but Charles Cecil&rsquo;s point and click love affair began with this unforgettable Amiga, Atari ST and PC adventure.]]></description>
			<pubDate>Thu, 08 May 2008 09:01:12 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10180&Itemid=2]]></guid>
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			<title><![CDATA[The 10 Greatest iPhone Games]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[Want to know which iPhone games are creating the biggest buzz in the ]]></description>
			<pubDate>Thu, 08 May 2008 09:01:11 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10373&Itemid=2]]></guid>
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			<title><![CDATA[Rockstar Releases GTA IV Patch, Apologizes]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[Rockstar has released a patch to ease the strain on Grand Theft Auto IV&rsquo;s servers, meaning irritating game freezes may soon be a thing of the past.]]></description>
			<pubDate>Thu, 08 May 2008 09:01:11 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10370&Itemid=2]]></guid>
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			<title><![CDATA[THQ Signs Marvel Super Hero Squad Deal]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[THQ has entered into an exclusive licensing agreement for videogames based on Marvel's kid-friendly Super Hero Squad.]]></description>
			<pubDate>Thu, 08 May 2008 09:01:11 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10369&Itemid=2]]></guid>
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			<title><![CDATA[Dutch Games Industry Revenues Nearing â¬1 bln]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[Dutch games industry revenues approached &euro;1 billion last year, exceeding those of Holland&rsquo;s film industry for the first time.]]></description>
			<pubDate>Thu, 08 May 2008 09:01:11 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10368&Itemid=2]]></guid>
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			<title><![CDATA[New Game Legislation Targets Store ID Checks]]></title>
			<link>http://www.next-gen.biz</link>
			<description><![CDATA[A new US legislative attempt to regulate videogame sales, proposing that retailers check a buyer&rsquo;s ID in order to keep violent games out of kids&rsquo; hands, has been launched in Congress.]]></description>
			<pubDate>Thu, 08 May 2008 09:01:11 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.next-gen.biz/index.php?option=com_content&task=view&id=10367&Itemid=2]]></guid>
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			<title><![CDATA[Mitarbeiter des Monats]]></title>
			<link>http://www.grindthatauthority.de</link>
			<description><![CDATA[Wow, gerade eben mitbekommen wie auf SWR3 (Regionaler, öffentlich-rechtlicher Popsender) hier in den Börsennews über GTA IV geredet wurde! Erwähnt wurde der fulminante Erfolg (mehr Umsatz als bei jeden Kinofilm zuvor) und eine sehr korrekte Beschreibung des Spiel, an der ich nichts zu bemängeln hatte. Die hohe Gewaltdarstellung wurde zwar angerissen, jedoch im gleichen Atemzug [...]]></description>
			<pubDate>Thu, 08 May 2008 08:45:19 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.grindthatauthority.de/?p=929]]></guid>
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			<title><![CDATA[The Daily GameDev.net]]></title>
			<link>http://www.gamedev.net/</link>
			<description><![CDATA[Leave it to me to write a solid paragraph about the mystery behind Take-Two's silence regarding the Grand Theft Auto 4 sales numbers and then, when I wake up to post the news (written the night before), see that they were just waiting to ambush me. So, yeah, GTA4 sold 3.6 million copies &#111;n its first and some 6 million by the end of its first week. All of this equates to about $500 million in sales. Which is a lot, in case you were unaware. Electronic Arts Vice President of Corporate ]]></description>
			<pubDate>Thu, 08 May 2008 08:45:12 GMT+10:00</pubDate>
			<guid><![CDATA[http://www.gamedev.net/community/forums/topic.asp?topic_id=493657]]></guid>
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